Karudona Nato

Karudona Nato is a very powerful region that is the seat of the international Natoas Empire.

Geography and Environment
Like all regions on the Northern Continent, Karudona has a temperate climate. However, being surrounded by ocean on all but the northern boarder and consequently washed by southern ocean currents, the average temperatures are much warmer.

Most of the currents are east to west, so while the eastern side of the peninsula has a fair amount of moisture and vegetation, the western half is mostly arid.

Government
The Natoas Empire is, at its core, a monarchal government. However, the distribution of power and the process for  making laws is complex. The emperor holds executive power over the imperial military, plus supreme, legislative power over the physical region of Karudona Nato and all cities within. However, the position's authority over the light regions and nodes ruled by the empire is less absolute.

Natoas controlled light regions are ruled by governors that answer directly to the emperor. Their official laws are identical to those of the home region of Karudona Nato, but often situations arise where it is unclear whether the jurisdiction rests directly with the Natoas or with the Highway. Each region will undoubtedly be influenced politically and economically by the Highway node orbiting above it.

The Sky Highway holds its own constitution of laws, of which the Natoas emperor only holds equal power among all the node sovereigns. In practice, however, the emperor usually leaves the sovereigns of the Highway to operate autonomously and without his interference. The emperor does, however, still retain control of military forces quartered on Natoas-controlled notes. Martial law can be enacted, but any sovereign can oppose the action on their own node.

However, the one caveat of this comes in the authority the emperor holds to appoint and remove sovereigns from Natoas controlled nodes. Normally sovereigns are elected into office by subvieroys that manage different aspects of each note. The emperor has freedom to appoint and remove for any reason, except in cases where such action would violate the Sky Highway's own laws. This power comes from the fact that the empire, and therefore the emperor, legally owns each Natoas controlled node.

This delicate balance of power can cause long delays in major legislative action, as lawyers and sovereigns work toward whatever current goals they hold. The great powers still held by the emperor add an element of discomfort to all proceedings, though. The emperor may go years without any interference in Highway affairs, then unexpectedly tread into matters and force their will in a matter.

Samai Ehno
Capital city of the region and of the empire. The city is known for the ancient, wooden Imperial Castle located right on the eastern edge of Downtown and for the huge Cliffside Guardens nature park on the southern edge.

Jah Norde
The most northern of the Natoas cities, Jah Norde is nestled in a valley between the lower peaks of a long mountain range and the two large mountains separating it from Samai Ehno.

Kena Doketa
Most of Karudona's agricultural industry is localized in this city on the western side of the peninsula. Rice is grown on the hillsides to the east, lifestock is raised on the plaines to the west.

Sana Che
One of the smallest cities is one of the wealthiest. It is considered the technological center of the empire. It is also where the imperial shipyards are located, since the city is built along the Samai river, which is wide and deep and runs directly into the Shaded Sea.

Dommuzu
This center for lower-income industry and housing blends seamlessly into much-wealthier Sami Ehno to its north. At the south-west limits of the city is a poor natural bay, where a large amount of illegal shipping business takes place.

Northern Door
Located over Two Edged on the Northern Continent.

Post-Fade condition: High-velocity ocean crash.

Eastern Door
Located over Karudona Nato on the Northern Continent

Post-Fade condition: Medium-velocity crash.

Left Sun
Located over the Tanachi District on the Dragon Tail continent.

Post-Fade condition: High-velocity ocean crash.

Node Two
Located over Daranale on the Numbered Continent

Post-Fade condition: Stable orbit.

Node Five
Located over Bedna-Ledhey on the Numbered Continent

Post-Fade condition: Stable orbit.

Far Way
Located over Krahknahd on the Dragon Head continent

Post-Fade condition: Lost.

South Half-Way
Located over the Western Ocean

Post-Fade condition: Low-velocity crash.

Oceania
Located over the Shaded Seare

Post-Fade condition: Low-velocity crash.

Sky Temple
Located over Naranesh, on Temple Island.

Post-Fade condition: Tangled and destroyed.

Temple Door
Located over Temple Island

Post-Fade condition: Tangled and destroyed.

Orion's Signet
Located over Signet Island in the the Great Chain East.

Post-Fade condition: Low-velocity crash.

Orion's Broche
Located over West Arm in the Great Chain East.

Post-Fade condition: Elongated orbit.

Orion's Amulet
Located over East Arm in the Great Chain East

Post-Fade condition: Tangled, intact.

Icelantica/Kalatha
Located over Landlock on the Lone Continent

Post-Fade condition: Medium-velocity crash

Dekshu
Located over the Shaded Sea

Post-Fade condition: Stable orbit.